![]() ![]() The first time doing this event, AUBREY has a conversation with SUNNY. SUNNY and AUBREY decide to relax on the swingset while KEL and HERO converse in the background. Interacting with the sparkling doghouse next to KEL and HERO's house. SUNNY and HERO watch KEL play fetch with HECTOR. From there, the group can do certain events reminiscent of the good old days of their childhood. Most FARAWAY TOWN breaktime events can be initiated once AUBREY joins SUNNY's group on ONE DAY LEFT of the SUNNY ROUTE. Interacting with the sparkling campfire in the southwest area of the snow field. There is a 20% chance the group sits together instead of sitting around the campfire. The group decides to huddle up near an abandoned campfire, trying to keep themselves warm in the chilly forest leading up to the mountain. Interacting with the delicious set of food on one of the tables. The group decides to dine out while listening to the background music playing in DEEP WELL's local cafe zone. Interacting with the sparkling beverage on the table. In each CLUB SANDWICH, doing this for the first time will grant a permanent 5 max JUICE boost for all party members. The group decides to lounge at CLUB SANDWICH, drinking beverages while having a good time together. Interacting with the sparkling ball pit on the fourth floor of the casino. OMORI and his friends decide to play in the empty ball pit, only to give unamused looks upon realizing there's nothing fun about this attraction. Interacting with the sparkling set of tea supplies. Interacting with the sparkling tea set in the middle of the room.ĪUBREY and HERO decide to have a small tea party while OMORI and KEL sit themselves out on one of the nearby benches. Note that watching all eleven is required to get the "Everyone's a critic" achievement. The group watches one of the eleven SWEETHEART movies presented in her ROYAL THEATER. Interacting with the sparkling empty treadmill. Over time, HERO becomes exhausted and stops exercising to catch his breath.Īvailable after turning the power back on in the village. OMORI and his friends end up exercising on one of the nearby treadmills at the bottom of the village. Going near the leftmost center field in an empty patch as solely OMORI results in him sitting down and becoming a potato after about nine seconds. OMORI will plant himself on one of the vegetable patches, and doing so leads to a sequence where the monochrome boy becomes a potato himself. This is also located next to one of the JOKE BOARDS. Initiated only if the group interacts with the text bubble hovering over the couch. The first time doing this event, the group has a dialogue together. The group decides to relax on a large couch, watching the starry sky of HEADSPACE and the large glowing moon. Interacting with the fishing rod near one of the holes of the frozen lake. There is a slight chance of obtaining nothing, or creatures and objects that are thrown back to the lake. Interacting with the sparkling kite right next to KITE KID.Ī random member of the team fishes, while the others wait on the bridge. Some of the kites resemble characters such as the BIG YELLOW CAT or ORANGE JOE.Īvailable after defeating KITE KID and KID'S KITE. ![]() OMORI and his friends will go fly their kites of differing appearances. Cannot be done during the NORTH LAKE segment with MARI or KEL. Interacting with the sparkling bucket and shovel. The sandcastle designs can vary randomly when doing the sequence repeatedly. The group will decide to build sandcastles or swim through the waters. Interacting with the sparkle hovering over the scattered cards. After about 90 seconds, they accidentally knock over the cards and start over. OMORI and his friends sit down together in the room to play a game of cards. If the player does not move or interact with anything there for two minutes, this will trigger the short OMORI breaktime event. This can happen in any spot within WHITE SPACE, as long as OMORI remains still. OMORI will sit down in place and remain idle unless the player moves him again. Note some of these events can be done without interacting with a sparkling object or speech bubble.įor information regarding the picnic locations shown throughout the game, see the PICNICS page. These events typically have no effect gameplay-wise, but some events (in HEADSPACE) can restore the group's HEART and JUICE. Interacting with the breaktime events usually leads to a short sequence featuring OMORI/ SUNNY and his friends spending time together. ![]()
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